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Question by MattSawrey · Mar 07, 2015 at 12:06 PM · applicationpersistentdatapathpicture

Deleting and replacing a screenshot after Application.CaptureScreenshot

I have twitter and facebook posting working in-game using Prime31's plugin. I'd like to be able to have a screenshot taken just as the user posts and uploaded with the post. This works using Application.CaptureScreenshot, but the first picture being taken was not being overwritten each time, and only the first picture taken was being used. To try and solve this I added the if statement in my "TakePicture()" method that checks if there is a picture at the filepath and deletes it if there is. This doesn't seem to be working though. I'm not sure why.

Any help would be much appreciated.

Thanks, Matt

 void Awake()
     {    
         pictureFilePath = Application.persistentDataPath + "/ScreenShot.png";
     }
 
     public void TakePicture()
     {
         if (System.IO.File.Exists (pictureFilePath) != false) 
         {
             Debug.Log("Hi");
             System.IO.File.Delete (pictureFilePath);
         }
 
         Application.CaptureScreenshot(pictureFilePath);
     }
 
     public void PostToTwitter()
     {
         TakePicture ();
         TwitterBinding.showTweetComposer("Hi there. I'm testing something out in development. FUN!", pictureFilePath, "https://twitter.com/matski53");
     }
 
     public void PostToFacebook()
     {
         TakePicture ();
         FacebookBinding.showFacebookComposer("Test", pictureFilePath, "https://twitter.com/matski53");
     }
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