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Question by Vire · Jan 19, 2014 at 07:14 PM · c#databaseauthentication

User Authentication / Database Security

Hi there, I am trying to make a database using uGameDB but there are some things I'm uncertain about.

How would I go about creating an authentication system that is actually secure? I have some code for one written up but the password field I am uncertain about. I need to make sure that the game can read it, that the user can request their password back via email, and that human's can't read it from the database (i.e encrypted).

I can not find valid information on this that relates to what I'm doing, can anyone point me in the right direction?

Thanks

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Answer by HappyMoo · Jan 19, 2014 at 07:21 PM

If you can send them the password back via email, that's the first point where you throw security out of the window...

see this: http://www.youtube.com/watch?v=8ZtInClXe1Q

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avatar image Vire · Jan 19, 2014 at 07:35 PM 0
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Brain is a bit fried. I mean they need to be able to reset their password.

avatar image HappyMoo · Jan 19, 2014 at 07:41 PM 0
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well, then your server has to send them a secret (random number) to the original email they registered with, which they have to enter when resetting the password.

avatar image Vire · Jan 19, 2014 at 07:44 PM 0
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That would work, thanks for that idea. $$anonymous$$y main concern though is password encryption. Any ideas there? Cheers

avatar image HappyMoo · Jan 19, 2014 at 07:51 PM 0
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You've seen the video? No encryption, but salted hashes.

You hash the entered password on the client and send it to the server to check it

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