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Game ruined when updated to unity 3.2
I had been working on a game for quite some time on Unity 3.1. When i updated to Unity 3.2, it offered to update my game so it would work with Unity 3.2. I accepted, but when i opened the game to edit it everything was screwed. For one the trees didnt display properly, they were just a jumbled mess of textures. Two,i am unable to test my game. I press the "play" button and the game screen appears (with everything messed up) for about a second and disappears again. There are probably other problems i am yet to discover aswell. If anyone knows how to fix this or even re-update the game, any help would be much appreciated.
Gah, that's a drag. $$anonymous$$y update went smoothly, but that doesn't help you. Did you submit a bug report to Unity?
Hope you have backup... copy everything to new folder and update again... use 3.3, it might help.
The following will not help you, but it shows 3.2/3.3 are buggy
see my posts...
http://forum.unity3d.com/threads/80305-Unity-3.2-odd-behavior
http://answers.unity3d.com/questions/44667/unity-3-2-odd-behavior-project-useless
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