- Home /
Question by
kaiserrr · Nov 05, 2012 at 01:33 AM ·
airandomwaypointfollow player
Random Running and Follow at Certain Distance
Hi, so I'm making a game and I want to have an enemy run around the map (in the middle too) without a particular waypoint, just running all over. And once the player is within a certain distance it will start chasing the player. Any help or suggestions would be nice. I have a good understanding of the unity interface. I understand the basics of waypoints but I want it to be random not specific. But all over the map if possible. Thanks
Comment
Your answer
Follow this Question
Related Questions
How can I make AI follow waypoints and choose random ones? 1 Answer
Is this pathfinding waypoint based AI script viable? 1 Answer
Wandering enemies 1 Answer
AI Pathfinding 1 Answer