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Question by DrOctagonapus · Apr 24, 2011 at 04:37 PM · animationnetworkanimationsairplanetwo

Multiple Animation

Hey there, I have a problem.

I'm working on a Multiplayer Shooter with Airplanes.

So you can move on all axis, but I need many animations ( turn(left, right), elevate( up , down), yaw( left right), idle....)

so how do I play 2 animations at once? For example you want to fly up and turn at once, or you fly up and yaw right. The online solution I know would be to make an animation for each possible cases, which would be a lot.

2)By the way, if you know any error/s that could occur with animations in network , please tell me.

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avatar image Rblain · Apr 24, 2011 at 05:23 PM 1
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This is a job for code it would seem, as it would be less glitchy depending on the rate of climb versus yaw or pitch. There are many good threads at the Unity forums on coding an airplane. As per metworking, if dogfighting or similar then there are some good threads on keeping the game state server side to avoid cheating.

avatar image DaveA · Apr 24, 2011 at 08:01 PM 0
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@Bluster: This is a good answer, you should make it an answer ins$$anonymous$$d of a comment. @DrOct.: Animations are 'dumb' in that they don't know how to do anything fancy. Use it for propeller spinning maybe. All else much better to code it as Bluster says.

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Answer by loopyllama · Apr 24, 2011 at 07:59 PM

if you are just rotating the airplanes then set the rotation rather than using animations. if you have to use animations check out additive animations here: http://unity3d.com/support/documentation/Manual/Animation%20Scripting.html

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