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This question was closed Dec 27, 2013 at 01:43 PM by ArkaneX for the following reason:

Duplicate Question

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Question by Dethras · Dec 25, 2013 at 10:34 PM · c#inputexceptioninputmanagerkeycode

KeyCode parse problem

Hi I am trying to make a small/basic input manager using c# but I am having a bit of a problem, here is where the problem is

if (Input.GetKey ((KeyCode)System.Enum.Parse(typeof(KeyCode), _controls[2]) )) {

...
} The _controls is a list of type string and currently in the [2] position I have "W". and this is the error that pops up
 UnityException: Input Key named: W is unknown

Can you please help me, thanks

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avatar image Benproductions1 · Dec 27, 2013 at 11:34 AM 0
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Have you tried using .GetType() ins$$anonymous$$d of typeof()?

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