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How to create sand like Pocket Tank Game
Hi
I want to create one game like Pocket Tank
I want to create sand environment as the same as this game. Also it's like 2D game.
Can any one tell me how to achive this in unity ?
Nobody here will guide you how to make a game from A to Z. If you are a beginner, then start with tutorials. http://www.youtube.com/results?search_query=unity3d+2d+tutorial+&sm=3
Thansk for reply, I want to tell you that I don't want the answer for whole game. I am working with unity more than 1 year. and I know many thing. But I still did not find optimize and best way to make sand environment like pocket tank game. I just want to know that part.
Perhaps if you included a screenshot showing the sand, and a description on the type of effect you want the sand to make, then you will have a better chance of getting help.
For example, if you left a link like THIS , then it is easier to see what you are after. Looking at this video, this is pretty much like the terrain destruction in the game Worms. Here's a couple of links to get your research started :
Way late, but hey - I already converted that first link into a unity project here:
http://forum.unity3d.com/threads/destructible-pixel-terrain-open-source.198919/
Although it is not ideal to be used on a game at this time, it needs more work, which I add to it from time to time. Worth looking into how SLOW using Texture2D.Apply() can be, and why to avoid it if at all possible...
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