Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Gamgie · Dec 25, 2013 at 12:55 AM · error messagewww class

How to catch www stream error

Hi everyone !!

I'm using the www function to load images. I want to be able to handle loading's error (wrong path for example).

I want to catch this error : "You are trying to load data from a www stream which had the following error when downloading. Couldn't open file C:/blablabla"

I tried

 try
 {
     myTexture = www.texure;
 }
 catch
 {
     Debug.LogError("Something went wrong");
 }

Or

 try
 {
    myTexture = www.texure;
 }
 catch (System.Exception e)
 {
    Debug.LogError("Something went wrong");
 }

But it didn't work because Unity didn't throw an exception for this. It only log an error.

So my question is : How can I catch a Unity error to handle it ?

Thanks all for your help !

Gamgie.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by iwaldrop · Dec 25, 2013 at 12:58 AM

Just check the www object for an error.

Unity Docs page for WWW.error

Example (as provided at the above link:

 using UnityEngine;
 using System.Collections;
 
 public class Example : MonoBehaviour {
     public string url = "invalid_url";
     IEnumerator Start() {
         WWW www = new WWW(url);
         yield return www;
         if (!string.IsNullOrEmpty(www.error))
             Debug.Log(www.error);
         
         renderer.material.mainTexture = www.texture;
     }
 }

If you want to only do something if an error has not occurred, then instead of only logging an error if the string is not empty or null, also do something else when it isn't.

 if (string.IsNullOrEmpty(www.error))
 {
     // do stuff
 }
 else
     Debug.Log(www.error);


Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

19 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Changing parent after deactivation error? 1 Answer

Dont know how to fix errors 2 Answers

Please Help! CommandInvokationFailure and other build errors 1 Answer

what do i do when it says fatal error failed to initialize unity graphics 1 Answer

http://support.microsoft.com/kb/976038 to ensure stability 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges