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Question by mmangual_83 · Apr 30, 2014 at 08:34 PM · c#itween

how to loop an animation

I have an animation playing right now and it looks great, but how do i loop it? is there a setting in the Editor or do I have to do it programatically? Would iTween work? Thanks in advance!

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Answer by Kamuiyshirou · Apr 30, 2014 at 08:46 PM

HI DUDE, Read my comments; >

http://answers.unity3d.com/questions/697903/2d-animation-help-noob-question.html

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avatar image Kamuiyshirou · Apr 30, 2014 at 08:48 PM 0
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Thanks to like.

avatar image RafaelMariano · May 01, 2014 at 01:26 PM 1
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wow THAN$$anonymous$$S!

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Answer by mmangual_83 · Apr 30, 2014 at 08:50 PM

I figured it out. In case someone is in the same boat I was here is my solution:

  1. Make sure you have an animation ready to go.

  2. Find the animation file in the Editor. Click it once and in the inspector you should see the information for this animation and something else: a drop down list. Set the wrap Mode to Loop

  3. Press play and make sure the animation is looping.

  4. Enjoy! :)

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