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Player not colliding
So player runs through the walls but when not standing on floor (you usually fall down) player stays in the level with the floor and you can come back on the floor.
Player has Sphere Collider and the walls have Mesh Colliders.
Then I've set up animations following this tutorial (http://www.youtube.com/watch?v=Xx21y9eJq1U) and now player falls down through the ground few centimeters every time player jumps.
You have to manipulate some settings in Physics $$anonymous$$anager to stop this behavior $$anonymous$$enu -> Edit -> Project Settings -> Physics
I can't really remember how I solved this problem, but I think it was something with bake into pose (y). All numbers at the bottom have to be 0.00..
no...nothing worked but here's a pic if that can help(I had to cut off "few" things because you can upload only 512 kb pics):