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Format of .fontsettings file
I've generated bitmap font and have all data with UV coordinates and size of chars glyph. Is there any way to generate .fontsettings file instead of edit data for each of about 200 symbols in Unity Inspector?
Thanks.
Answer by koval832 · Dec 24, 2013 at 11:43 PM
I sorted out this. Just a bunch of floats. Now, I'm quite satisfied with own generator.
Could you tell us a few more details about it? I'd like an easier way to convert a fnt file to a fontsettings file too (surprised this functionality isn't built into Unity, to be honest). For example, what order is the data in, and is it stored little-endian or big-endian? And is it really all floats, even the stuff you'd expect to be ints, like the ASCII values?
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