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Respawn Photon player
I'm simply changing render states and scale size for health... However, in my character controller I'm disabling isControllable. When I click respawn, I have isControllable being enabled. Whenever I re-enable isControllable it makes ALL players controllable to ALL clients. Any ideas?
f(health.localScale.x<=0.0f && this.isControllable == true)
this.isControllable = false;
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