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Unwanted 2d pixel after-image when moving
Weird after-image is created when moving fast, if you pay attention to the window. You can see a faint after image. This was fixed in game preview when I stopped using rigidbody for movement instead of translate, but when I build the game, the problem persisted. Unity version: 2019.3.0f6
Here is a video that the problem is shown: (Sorry but you might need to look closely) https://youtu.be/uXeDbp_1XZo
If the camera is fixed, then the player have an after image following him.
Answer by How_chen · Feb 16, 2020 at 09:41 PM
It greatly degrades the feel of the game...I am sure I am not the only one
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