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Question by DNP · Jul 27, 2012 at 08:53 PM · randomintnumber

Random int

how can i generate a random number from an interger?

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avatar image FLASHDENMARK · Jul 27, 2012 at 08:55 PM 0
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What do you mean "from an integer"? If you want to generate a random number use Random.Range.

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Answer by Seth-Bergman · Jul 27, 2012 at 08:58 PM

var randomInt = Random.Range(0,100);

(will generate an int from 0 to 99) just plug in the appropriate range

note the high end of the range is non-inclusive

http://docs.unity3d.com/Documentation/ScriptReference/Random.Range.html

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avatar image DNP · Jul 27, 2012 at 09:00 PM 0
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me neither. but thanks for the help!

avatar image Seth-Bergman · Jul 27, 2012 at 09:02 PM 0
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only on ints, with floats it's inclusive, for the record

and no prob!

avatar image FLASHDENMARK · Jul 27, 2012 at 09:04 PM 0
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Yeah, saw that.

Thanks.

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Answer by Delarosa456 · Jul 26, 2018 at 05:49 AM

If you are going to create more than one random number, you should keep the Random instance and reuse it. If you create new instances too close in time, they will produce the same series of random numbers as the random generator is seeded from the system clock.

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