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The AnimationClip must be marked as Legacy and loop
Hi, for my game I'm using legacy animations, I made an animation with the unity animation editor and now I can't make it a legacy animation neither make it not loop. Can you tell me how can I mark it as legacy and make it not loop? in case you can't see the image here, here's the link https://www.dropbox.com/s/zr3qn5ae2nnhswg/editor.png
this is my window in the editor
I don't know how to mark it as legacy, but you may uncheck Loop Time ..? You may also try to rightclick the animation.
and you can't rightclick on the animation to mark it as legacy? Beacause I saw something like this in a previous post, but for me it looked like a pro only feature, because it didn't worked for me at all
If I right click it from the project view it'll just appear the regulard window to add assets and etc...
Yeah that's the same that happens with my Unity, too. But as I said, I saw a context menu in which you could choose this parameter.
Answer by MadJohny · Dec 21, 2013 at 01:51 PM
I ended up using Mecanim even for only one animation... Problem solved
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