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Question by
JorgeJustino · Dec 08, 2013 at 11:55 PM ·
androidbackgroundprint
PrintScreen with alpha in background
Hi, I'm want to take a print from the game with a object in the center and the background with alpha, I have done that in Editor, but when I compile to android I dont get the alpha in background.
This is the code that take the picture, the camera in editor is with alpha in color: yield return new WaitForEndOfFrame();
EndGameManager.HandPrintColor = CameraNailPainter.backgroundColor;
EndGameManager.HandPrint = new Texture2D(Screen.width, Screen.height, TextureFormat.ARGB32, false);
EndGameManager.HandPrint.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
EndGameManager.HandPrint.Apply();
Has anyone some suggestion the way to go on this?
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