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Question by Aydan · Apr 22, 2011 at 08:15 AM · aibulletdodge

Smart Suicide Bomber AI

Hello im making a top down space shooter game and i need a script for a suicide bomber that dodges bullets. heres my script for a normal suicide bomber AI

var victim : Transform; var speed : int = 5; var rotationSpeed : int = 7; var distance : int = 20;

function Update () { var dist = Vector3.Distance(victim.position, transform.position);

 if(dist < distance){
     target = victim;
     transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(target.position - transform.position),rotationSpeed * Time.deltaTime);
     transform.position += transform.forward * speed * Time.deltaTime;
 }

}

the bullet has a tag bullet. how can i make it dodge the bullet

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