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Question by loon · Oct 01, 2012 at 06:40 AM · androidtouchdrag

Touch and Drag for Android problem

I am working on 2d using orthello.

I have an object called as 'Wall' in the hierarchy and have attached this script 'Wall.cs'.

Below the wall is a 'background' object.

The code drags the background while the wall does not move at all. Isn't the keyword 'this' a reference to the wall instance since the class is a 'Wall'?

 using UnityEngine;
 using System.Collections;
 
 public class Wall : MonoBehaviour {
     
     void Update () {
         int speed = 100;
 
         if (Input.touches.Length > 0) {
             // Only work with the first touch
             // and only if the touch moved since last update
             if (Input.touches[0].phase == TouchPhase.Moved)
             {
                 float x = Input.touches[0].deltaPosition.x * speed * Time.deltaTime;
                 float y = Input.touches[0].deltaPosition.y * speed * Time.deltaTime;
                 this.transform.Translate(new Vector3(x, y, 0));
             }
         }
 
     }
 }
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avatar image dannyskim · Oct 01, 2012 at 04:12 PM 0
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Hmm, looks correct to me. Is there any specific reason why you are using the 'this' keyword when you don't need to? I don't see how that can be causing the problem, but try removing it.

avatar image loon · Oct 02, 2012 at 05:38 AM 0
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Figured it out. The background had this script attached to it grimace.

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