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Question by tah · May 14, 2015 at 03:48 PM · androidmobile

Did TouchScreenKeyboard change

I updated to unity 4.6.5f1 from 4.6.3 and now the TouchScreenKeyboard has a black background in the text input area, and the text is black too. Before the update the background was white and text black. I'm displaying the keyboard on and android tablet. I don't see any way to change the color values for a TouchScreenKeyboard.

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Answer by Yury-Habets · May 15, 2015 at 06:43 AM

What is your device and Android version? Are you using a custom manifest? Please submit a bug report with a project, I will look into it.

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Answer by tah · May 16, 2015 at 01:31 AM

Thanks for your reply.

Device Samsung Galaxy Tab 2 7" with Android Version 4.2.2

I needed to update my game on Google Play so last night I stepped Unity down to version 4.6.4f1 and that looked normal with white input area and black text, just like version 4.6.3

Should I go back to 4.6.5f and create a simple project then submit a bug report ?

thanks,

tim

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avatar image Yury-Habets ♦♦ · May 17, 2015 at 04:46 PM 0
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Yes please. Try latest 4.6 (4.6.5 at the moment) and submit a bug report. Thank you!

avatar image Ruslan Grigoryev · May 19, 2015 at 01:43 PM 0
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Hi Tim,

Should I go back to 4.6.5f and create a simple project then submit a bug report ?

Yes, please do and tell us the case number then. Thank you in advance, Ruslan
avatar image tah · May 26, 2015 at 12:35 AM 0
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The simple keyboard example from unity link

http://docs.unity3d.com/ScriptReference/TouchScreen$$anonymous$$eyboard.Open.html

works fine with version 4.6.5f1 I guess I do have a custom Android$$anonymous$$anifest since I'm using Google Play Services and Admob from the github. When I compare my plugin folder manifest with the simple example manifest there is a difference near the top:

simple example manifest: application android:icon="@drawable/app_icon" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:debuggable="true"

my plugin manifest: application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true"

I'm missing: android:theme="@android:style/Theme.NoTitleBar.Fullscreen"

when I put this into my application line everything looks good, so I think problem is solved. I also need to look into updating the plugin since I get a warning popup when trying to do a "Google Play Game" -> "Android Setup", saying it can't verify the version...

Thanks for the help, and suggesting the manifest.

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