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Question by jmaster2012 · Nov 30, 2014 at 08:58 PM · disablechildren4.6

Disabling Children's GUI from script

How would I disable the children's GUI from the parent's script when a button is pressed?

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Answer by YoungDeveloper · Nov 30, 2014 at 09:06 PM

You can get to child by pre-storing it from inspector variable, either get it using Transform.GetChild().

http://docs.unity3d.com/ScriptReference/Transform.GetChild.html

 public GameObject child; //store from inspector

 private void OnGUI(){
     if(GUI.Button(new Rect(0,0,100,30))){
         DisableChild();
     }
 }
 
 private void DisableChild(){
     transform.GetChild(0).gameObject.SetActive(false); //This will get the first child
     //OR
     //child.SetActive(false);
 }
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avatar image jmaster2012 · Nov 30, 2014 at 09:23 PM 0
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Thank you. I will try this out now.

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