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Revealing invisible objects with a projector
Hi! I need to reveal some object in my game with a special light (or just inside a circle radius). However I'm not a shader developer and can't find any built-in shader in Unity for my purpose.
I suppose that I could use a projector and apply a shader to blend alpha to the desired materials but I have no idea where to start looking for info or examples for it.
Could you please help me or give me some clues?
Many thanks!
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