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How To Get The Position And Rotation For ALL The Children Of An Object For An Animation At Once
I have an object that I made, and it has LOADS of children, and in the animation window I don't want to create a curve for each part separately, so is there a way to get all of them at once, because this object has LOTS of children. Thanks in advance.
You could create an empty object, make it a child of the main tranform, then throw all of those other children into that empty container object. Then animate the empty container.
But I would like to animate each one separately, it's a body :p
In your original post you said "I don't want to create a curve for each part separately", so to me that sounded like you wanted all of these parts to move the same way at the same time.
I don't understand the issue you're having... If they are a child, of say, the body, then they should move with the body and the only kind of keying you should be doing to them is rotations or scaling... Shouldn't need to create position curves for all the children.