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Question by nazia · Jan 13, 2011 at 11:48 PM · collision

Detect Collision between 2 objects

Hello,

I have two moving cubes with attached box collider and rigidbody. I want to detect the collider when they touch each other and run a script to stop moving.

Any help would be highly appreciated.

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Answer by DaveA · Jan 13, 2011 at 11:52 PM

http://unity3d.com/support/documentation/ScriptReference/Collider.OnCollisionEnter.html

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avatar image nazia · Jan 13, 2011 at 11:54 PM 0
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Thanks Dave but I do not know how can I use ?

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Answer by Jessy · Jan 13, 2011 at 11:54 PM

function OnCollisionEnter (collision : Collision) {
    rigidbody.Sleep();
    collision.rigidbody.Sleep();
}

Make it more complex if necessary. I assume you need to check to see if the cubes are what collided, but you haven't specified.

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avatar image nazia · Jan 14, 2011 at 03:17 AM 0
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Thanks Jessy. What I want exactly is : when I move one of my cube by mouse can't put this cube on the place which the other cube is . At this moment when I move one of my cube and try to put on the other cube, they touched each other and the both go out of my secen. Actually I want detect that the touched each other and control their move . Any help would be regarded .

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