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How to make 2D grass platforms?
So I've been stuck trying to create platforms for a 2d game i'm making with Unity 3D. I have no idea how but what I wanted to do was to have grass sticking up waving on top of a platform like a cute 2d game. I also wanted the bottom to be dirt hanging like it was ripped out of the ground and put into the sky. I hope you understand what i'm wanting and ive been stumped on how to do this.
I have googled so many possible ways of wording this and nothing has come up. Thank's so much to anyone who can answer!!
I don't know if it counts but I am using Photoshop for any images being made
Answer by whydoidoit · May 28, 2012 at 11:16 PM
You want to grab one of the 2D asset store plug ins probably - then you just need to draw your stuff, probably an animation for the grass waving and some solid dirt, plug em together and away you go. I use 2D Toolkit for that stuff. There are many choices and you could do it yourself, but those things have great tutorials and 2D toolkit has good collision detection stuff too.
I'm not seeing any of the newer answers/questions? I have no idea if it's just because I'm not used to navigating on these questions if theres a way to show and hide them or what.
It because someone decided that they weren't answers and tidied up. Oops, we lost some typing there - but I did warn you - hit the "add comment" or someone will get picky and delete your "non answers"
Oh, unfortunately I wasn't able to see that. I think that's a bit odd?? So I looked at the link you gave and I don't think it's what i'm looking for. I am really just trying to find a way to achieve creating these platforms and after that branching off into other things.
Unfortunately I just wrote you a brief example of how to get going - but it got deleted too :( Oh well, I should have pushed you harder to comment I guess. Unfortunately I don't have enough reputation to convert other people's answers into comments or I would have done it to avoid the problem. $$anonymous$$aybe one day I'll have the power ;)
Brief summary:
I can tell you how to get started but it isn't the right way to do it, you are better off following the tutorial because it will give you lots of tools that you really need to make a game (like how to use texture packer).
And I really sorry, but I don't have time to write it again now...
Seriously the graphics aint good in that tutorial - but the tools and toolkits are well worth knowing
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