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Question by StevieMac · Apr 25, 2012 at 11:41 AM · particleshurikenpivot

Shuriken Particle Pivot

Anyone found a way to move the pivot of each particle to it's base? Is this even possible yet in Shuriken? I have a splash particle emitting as a Birth sub emitter so I can't just raise the system up but i need each splash to happen where each Ripple happens but not where each rain particle hits.

Thanks for the help peeps.

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avatar image Miggl · Sep 02, 2013 at 05:48 PM 0
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Looking for a solution for this as well.

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Answer by stinkylando · Aug 07, 2012 at 08:32 PM

I am looking for the same solution..... as a work around you could double the height of your texture map and put your anim half way up the page. It isn't ideal but it should work.

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Answer by vfxjex · Jun 21, 2016 at 04:45 PM

will this work? http://docs.unity3d.com/ScriptReference/ParticleSystemRenderer-pivot.html

you can also change the pivot in the render options of the shuriken particles.

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