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Question by Muzz 1 · Apr 21, 2011 at 03:09 PM · objectscaleruntime

Scaling in Runtime

Is it possible to scale an object during runtime? So: there is a scene of a cube. Is it possible to make it grow during runtime?

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Answer by zmar0519 · Apr 21, 2011 at 03:14 PM

Though you may think that you would use scale, but it doesn't appear in the documentation, so it seems difficult. However, it is under localScale, so transform.localScale = 100 will set the x, y, and z scale to 100, and transform.localScale.x = 100 will set the x scale to 100.

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avatar image Muzz 1 · Apr 21, 2011 at 03:31 PM 0
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Thanks. That works great!

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Answer by robertmathew · Apr 21, 2011 at 03:15 PM

http://unity3d.com/support/documentation/ScriptReference/Material.SetTextureScale.html

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