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FPSMouseScript.js
Hi there, I am making a FPS game but when I watch youtube videos on the code for the FPSMouseScript it shows me errors when i click play. Please help as i have spent ages making a game for my school project and i want it to look good. Here is the script. (Error is at the bottom of the page)
public enum RotationAxis {MouseX =3, MouseY = 1}
var RotationAxisRotationXY = RotationAxis.MouseX || RotationAxis.MouseY;
//Lets set the variables for the X axis so we can look around.
var sensitivityX : float = 400f;
var minimumX : float = -360f;
var maximumX : float = 360f;
var RotationX : float = 0f;
var OriginalRotation : Quaternion;
//Now that we have set the variables for he X axis, we need to do the same for the y axis
//so you can look up and down.
var Rotation : float = 0f;
var minimumY : float = -360f;
var maximumY : float = 360;
var sensitivityY : float = 400f;
function Update () {
if(RotationAxisRotationXY == RotationAxis.MouseX){
RotationX += Input.GetAxis("Mouse X") * sensitivityX * Time.deltaTime;
OriginalRotation = XQuaternion = Quaternion.AngleAxis (RotationX, Vector3.up);
transform.localRotation = OriginalRotation * XQuaternion;
}
if(RotationAxisRotationXY == RotationAxis.MouseY){
RotationY -= Input.GetAxis ("Mouse T") * sensitivityY * Time.deltaTime;
RotationY = ClampAngle (RotationY, minimumY, maximumY);
OriginalRotation = YQuaternion = Quaternion.AngleAxis (RotationY, Vector3.right);
transform.localRotation = OriginalRotation * YQuaternion;
}
}
static function ClampAngle (Angle, min, max): float {
}
The Error is this (42,7) [Unknown Identifier: RotationY]
thanks for any useful comments.
Answer by jmparavicini · Oct 26, 2014 at 03:38 PM
If you still have this problem you have to change name of the var Rotation to var RotationY
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