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Question by Oreo14791999 · Jun 22, 2013 at 04:45 PM · sceneloadlevelapplicationgameover

How to create a complicated game over scene ? Help

I know it sounds stupid but I have looked every where and I can't find an answer. I have a ball and seven walls I want to go to my levels scene and I also want it so when the ball passes a certain point the level is completed so I added this script: function Update () { if(transform.position.y< -5) Application.LoadLevel("gameoverscene") }

but it isn't working thanks in advance!

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Answer by slayer29179 · Jun 22, 2013 at 04:58 PM

Your script looks flawless.

Have you attached it to the moving object?

Is your scene called gameoverscene?

Have you added gameoverscene to the build menu? File > Build Settings

Play the game and watch the transform position of your object, does it become the answer you need?

Try changing the

 transform.position.y < -5

to

 transform.position.y > -5

Some times it can be the opposite way you require :) Hope this helps!

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avatar image Oreo14791999 · Jun 22, 2013 at 05:30 PM 0
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yeah ill try changing the transform thanks !

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