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Ii am using macbook and i dont't know how to get the visual studio tools 2015 asset
I was watching the unity 3d tutuorials and it is really sad that i am stuck in the third lesson that guy just adds the visual studio tools 2015 asset.. i tried too. But i saw that i dont have that asset. I alredy have visual studio on my macbook. Maybe its all because i have macbook? If it is so then can you recomend me any good lessons how to create FPS in unity3d. Thanks.
Answer by scottrjones · Jun 06, 2016 at 05:13 AM
If you have Windows installed via Bootcamp then it'll work just fine. I did that for a while. However, if you intend to build anything for the App Store (E.g. iPhone, Mac OSX, etc..) then I recommend you do one of two things:
Use Unity with Visual Studio Code. It's not as easy to setup as Monodevelop (it comes with Unity) but it's worth it. It has support for debugging C# scripts and full intellisense support.
Do what I do, use a Windows system for your development and build for iOS on my Macbook. From Unity on Windows I build my iOS game to a folder which I map to (using cifs:///ios) on my Mac. I then build that using XCode. This process has been working well for me for the last year.
Answer by imaginationrabbit · Jun 05, 2016 at 11:41 PM
Unfortunately- Visual Studio doesn't run on Mac OS- you probably have Visual Studio Code which is like a lite version- Visual Studio Tools only work with the full version that's only available on Windows at this time.