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Camera distance from mesh not center
(A) Sphere size 1. Camera distance 2.
(B) Sphere size 10. Camera distance 2.
(C) Sphere size 0.1 Camera distance 2.
In A camera position is ok, at B Camera position is inside the Sphere. How would you transform not from center but from the mesh instead? I could calculate 10 + 2 and make position to 12. Is there another way? And C would be too far away.
Answer by greencvbn · Dec 16, 2013 at 04:35 PM
the mesh is showing the sphere in space you would have to setup the camera distance to just outside the shape i do not really know any other way yet because this software is new to me so i could be wrong.
Since your new to this, next time use comment ins$$anonymous$$d of answer. Only reply in answer if its an answer. I did the same also when I was new.