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Question by ZeNooB · Feb 16, 2010 at 09:38 PM · terrainscaletree

S.O.S: Tiny Tree Issues.

I am a VR student, I just recently started using UNITY 2.6.1 for a uni project, so far so good. I've been following the tutorials and such, but i'm really stuck!

The terrain size is 500x500 (like the tutorial) then i try and paint on the trees, but they come out SUPER TINY, i even maxed out the size for the tree (Max 200),but still it's barely visible. Is there a setting i can change somewhere? or something. I keep redoing the tutorial to see if i skipped something, but it still turns out the same.

I tried just drag/dropping the tree onto the terrain but then i don't get the tree sway motion in play.

HELP!!

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avatar image uhngvomh · Nov 22, 2011 at 03:09 PM 0
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avatar image FLASHDENMARK · Nov 22, 2011 at 03:47 PM 0
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Answer by duck · Feb 16, 2010 at 10:03 PM

Try this:

Go to your tree in the project pane. Find the "FBX Importer" section, and adjust the "Scale Factor" up.

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Answer by Ben Colus · Mar 10, 2011 at 12:16 AM

I'm having the same problem (I get the impression this is a pretty common point of confusion). I can't find the FBX Importer section, where exactly is it?

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avatar image greay · Jul 01, 2012 at 12:58 AM 0
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select the model in question in your project tree. The import settings show in the inspector.

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Answer by vfxjex · Mar 01, 2015 at 01:03 AM

unfortunately procedural trees does not have FBX settings. check this link on how to scale procedural trees in terrain.

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