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Unlit Screen Space Detail Texture?
I'm trying to make the Detail Texture Screen Space from the Unity Shader Examples have an Unlit texture. I can't find anything about this, and the Unlit shader looks nothing like the Screen Space shader. Can anyone point me in the right direction?
Shader taken from this page: http://docs.unity3d.com/462/Documentation/Manual/SL-SurfaceShaderExamples.html
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Answer by Namey5 · May 17, 2016 at 09:28 AM
From what I think you are trying to achieve, change o.Albedo to o.Emission in both instances.
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