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Question by caulfield85 · Dec 20, 2017 at 08:36 AM · pixelpixel art

Pixel Images don't look great.

Hi,

I have noticed that some of my pixel images don't look great when I am running my game.

Example:

Editor: alt text

Real Image: alt text

Is there any way of rectifying this?

im1.png (4.4 kB)
im2.png (13.6 kB)
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Answer by Bunny83 · Dec 20, 2017 at 08:59 AM

Your image resolution is not a power-of-two so by default it will be rescaled to the closest power-of-two resolution.

For best performance and compatibility your textures should have a power-of-two size (32, 64, 128, 512, 1024, ...)

Alternatively you can choose to I!port the texture as non power-of-two texture. Though older hardware might not support them and the performance might be worse.

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avatar image caulfield85 · Dec 20, 2017 at 09:03 AM 0
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Its already set to not be to the closest power of 2.

alt text

avatar image Bunny83 caulfield85 · Dec 20, 2017 at 09:12 AM 0
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Your image is clearly scaled. How \ where do you use the image? If the image is up or downscaled only by a few pixels you get such a result. We can't tell you how to fix your problem since we don't know what you did \ how you used it in your game.

avatar image caulfield85 Bunny83 · Dec 20, 2017 at 10:57 AM 0
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Here are my import settings if it helps. I am simply using the sprite as an asset for a tilemap

alt text

deets.png (25.2 kB)
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