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Question by
yatagarasu · Dec 11, 2013 at 11:10 AM ·
spriteparticlesoutlineglow
How to make glowing particles around a sprite?
How is it possible?
a) How can I calculate a bound of a sprite? (or of a two or more, I have a card wich is composed of differnt layers)
b) How can I amke a chain of glowing particles going round that bound?
Or if it will be much simpler - apply some glowing outline shader for the whole card?
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