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Question by laurikoivisto · Aug 26, 2014 at 02:00 PM · audiosound

unity won't play sounds i implement

i'm new to unity. i just downloaded it and did all the things the guy does in the video but unity won't play my sounds. i can hear sounds when they're not in the game but as soon as the sounds is implemented, i can't hear it. audio files are .wavs.

i haven't touched settings.

edit: this video https://www.youtube.com/watch?v=GLpjppAsW40

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avatar image Tehnique · Aug 26, 2014 at 02:03 PM 0
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Very vague question. If you want an answer, please post more details. Descibe the settings on your AudioSource, your scenario, etc. Also..."all the things the guy does in the video"?! What video?

avatar image Mayank Ghanshala · Aug 26, 2014 at 02:21 PM 0
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change sound setting 3d to 2d

avatar image laurikoivisto · Aug 26, 2014 at 02:52 PM 0
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audio source: Audio clip: gun (this is 3D sound) mute, bypass fx, bypass listener fx, bypass reverb zones, play on awake and loop are unchecked. priority 128 volume, pitch and doppler effect 1 logarithmic rolloff $$anonymous$$ distance and pan 1 spread 0 max distance 500

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Answer by Tehnique · Aug 26, 2014 at 02:55 PM

If you want to play your sound when the game starts, check "PlayOnAwake". If you want the sound to replay endlessly, check "Loop" also. Otherwise, you need to write code and manually Play your sound on certain events.

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