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Question by CG-DJ · Mar 29, 2013 at 02:30 PM · guitexturealphatransparent

Edges on Transparent GUI - Still not working

Ok, I am getting black edges around by imported image that has been set as a GUI texture. I've searched the forums and online several times, finding and following this link: forum.unity3d.com/threads/2181-Photoshop-how-to-perfect-fringeless-alpha-perfect-edgelines

I did all the directions from this post, saved it as a .tga, and imported it. Now, most of the black lines are gone, but there is still a little sliver.....it's annoying. alt text

\What am I doing wrong?

black edges on a transparent pic.jpg (31.9 kB)
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avatar image almostsync · Mar 29, 2013 at 03:04 PM 0
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It look like you have a clampling-issue, have you set the import to GUI?

avatar image CG-DJ · Mar 29, 2013 at 03:17 PM 0
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Nope! That was the problem! Thanks a bunch man!

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Answer by psycocrusher · Mar 30, 2013 at 12:27 AM

Pixels of the image must match the Height and Width of the guiTexture and the compression to "true color" or 16 bits for better resolution.

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