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               Question by 
               Tony_Blingles · Dec 09, 2013 at 09:03 PM · 
                compile-errorscipting  
              
 
              Script Compile Errors
I cannot compile my script to an object. The console returns "The class defined in script file named 'Movement' does not match the file name*!" Here is the code. An exact replica of the code used in the tutorial video. Note, using money to solve the problem is not an option.
**using UnityEngine;
using System.Collections;
public class TransformFunctions : MonoBehaviour
{
public float moveSpeed = 10f;
public float turnSpeed = 50f;
 void Update ()
 {
     if(Input.GetKey(KeyCode.UpArrow))
         transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);
     
     if(Input.GetKey(KeyCode.DownArrow))
         transform.Translate(-Vector3.forward * moveSpeed * Time.deltaTime);
     
     if(Input.GetKey(KeyCode.LeftArrow))
         transform.Rotate(Vector3.up, -turnSpeed * Time.deltaTime);
     
     if(Input.GetKey(KeyCode.RightArrow))
         transform.Rotate(Vector3.up, turnSpeed * Time.deltaTime);
 }
}**
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                