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              This question was 
             closed Oct 10, 2015 at 04:09 PM by 
             getyour411 for the following reason: 
             
 
            Problem is not reproducible or outdated
Falling through Terrain - Windows Executable Only
We currently have a serious bug that only shows up in the compiled windows executable. It does not appear in the Mac executable. It does not occur on playthrough. The player character is about 1 world unit above the terrain. The terrain does not isTrigger selected. The player character has a collider.
What is going on?
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              To specify, I just tested this, and the exact same project creates a working $$anonymous$$ac executable and a falling windows executable.
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                