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This question was
closed Oct 10, 2015 at 04:09 PM by
getyour411 for the following reason:
Problem is not reproducible or outdated
Falling through Terrain - Windows Executable Only
We currently have a serious bug that only shows up in the compiled windows executable. It does not appear in the Mac executable. It does not occur on playthrough. The player character is about 1 world unit above the terrain. The terrain does not isTrigger selected. The player character has a collider.
What is going on?
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To specify, I just tested this, and the exact same project creates a working $$anonymous$$ac executable and a falling windows executable.