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Camera moves with no FPC input?
I'm using the First Person Controller. WASD and mouse work fine for movement. However, when I change the X,Y axis input for the mouse to a controller (for USB controllers) or button input (IJKL for example), it works but the CAMERA KEEPS MOVING in the direction I pressed even after I let go, unlike the WASD which stops the player when I stop pressing the keys.
This would work for a drunk simulator game, but not my project. What do I need to change to stop this effect? There are other questions like these but no definitive answer with instruction.
Thanks a billion in advance.
$$anonymous$$eeps moving for just a little while or keeps moving forever? Check the dead zone associated with the Axes of your controller:
Edit > Project Setting > Input
Adjust the setting for 'Dead' for the entries for your controller.
Answer by janlucvd · Dec 16, 2013 at 06:40 PM
I just adjusted the gravity to a value higher than 0 and that worked!