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Question by Destrukt · Jun 02, 2014 at 06:46 PM · renderer.enabledcam

No 'Renderer' attached to the "Main Camera"

My Error Message I get at any frame (cause its in LateUpdate):

"MissingComponentException: There is no 'Renderer' attached to the "Main Camera" game object, but a script is trying to access it. You probably need to add a Renderer to the game object "Main Camera". Or your script needs to check if the component is attached before using it."

I call this function in LateUpdate(): CharacterFade();

 void CharacterFade() {
         if (RPG_Animation.instance == null)
             return;
         
         if (distance < firstPersonThreshold)
             RPG_Animation.instance.renderer.enabled = false;
     
         else if (distance < characterFadeThreshold) {
                 RPG_Animation.instance.renderer.enabled = true;
 
                 float characterAlpha = 1 - (characterFadeThreshold - distance) / (characterFadeThreshold - firstPersonThreshold);
                 if (RPG_Animation.instance.renderer.material.color.a != characterAlpha)
                     RPG_Animation.instance.renderer.material.color = new Color(RPG_Animation.instance.renderer.material.color.r, RPG_Animation.instance.renderer.material.color.g, RPG_Animation.instance.renderer.material.color.b, characterAlpha);
             }
             else {
 
                 RPG_Animation.instance.renderer.enabled = true;
 
                 if (RPG_Animation.instance.renderer.material.color.a != 1)
                     RPG_Animation.instance.renderer.material.color = new Color(RPG_Animation.instance.renderer.material.color.r, RPG_Animation.instance.renderer.material.color.g, RPG_Animation.instance.renderer.material.color.b, 1);
             }
     }


What am I doing wrong and how do I fix it?

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avatar image fafase · Jun 02, 2014 at 06:47 PM 0
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It seems your RPG_Animation script is attached to the $$anonymous$$ain Camera.

avatar image Destrukt · Jun 02, 2014 at 06:56 PM 0
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Yes you are right, I had accidentally attached the RPG_Animation script to the wrong GameObject. It was of course supposed to be attached to my PlayerCharacter. I still get this error message:

$$anonymous$$issingComponentException: There is no 'Renderer' attached to the "PlayerCharacter" game object, but a script is trying to access it. You probably need to add a Renderer to the game object "PlayerCharacter". Or your script needs to check if the component is attached before using it.

But the error still leads me to the code I posted above.

avatar image fafase · Jun 02, 2014 at 07:17 PM 0
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And your player has a renderer or what about your RPG_Animation, does it inherit from $$anonymous$$onoBehaviour?

avatar image Destrukt · Jun 02, 2014 at 07:25 PM 0
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Yes my RPG_Animation class inherits from $$anonymous$$onoBehaviour.

It was indeed the missing Renderer on my PlayerCharacter... just like the Error$$anonymous$$essage said. Thank you very much, I was so confused right now.

Ill better go to bed now.

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