- Home /
Poly count limit for bump/normal map?
So, When baking the normal map of hipoly model to a low poly model, is there a limit to how detailed/poly count the hipoly model can have?
Answer by Eric5h5 · Mar 20, 2013 at 01:08 AM
No...that's the whole point, that the normal map is baked, so the poly count is irrelevant since the high poly version is never used outside of baking.
Thanks, yeah I know what the process is all about, I guess what I was really asking was, at what point will it start to look funky. But I guess it doesnt really? Anyway, thanks for piece of $$anonymous$$d, just didnt want o go overboard with the high poly.
Your answer
![](https://koobas.hobune.stream/wayback/20220613094730im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Creating a sphere thats bumpy without 3d modeling 2 Answers
Bump Mapping 1 Answer
Aeroplane seat model 2 Answers
Normal map mask 2 Answers
Normal maps vs. High poly 1 Answer