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Question by jz87 · Apr 18, 2011 at 01:55 AM · generationblendshapesface

Generating faces

I was wondering if there are any solutions for generating character faces in Unity. In a lot of RPGs ou can specify a few attributes like hair color, eyes, nose, etc and you can generate a customized face model. Is there an easy way to do this in Unity?

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Answer by Joshua · Apr 18, 2011 at 02:16 AM

No, there isn't. Modeling characters in 3d is no trivial matter and there's no 'easy' way to get even one model. You could though, if you have gotten a model, easily change the color of parts of it. And also add/remove clothing and things like eyes,ears,beard, etc. It wouldn't be easy to make though.

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Answer by hallamasch · Apr 18, 2011 at 02:48 AM

Joshua's answer is correct in that you cannot directly create faces in unity.

But you can create different face/body models and cycle trough them with a script. Have a look at BurgZergs Tutorials: http://www.burgzergarcade.com/tutorials/game-engines/unity3d/170-unity3d-tutorial-character-customization-part-1

An Alternative Approach is using Blendshapes / Morphing Points. Have a look at this unite presentation: http://unity3d.com/support/resources/unite-presentations/supporting-non-technical-roles As well as have a look on the asset store, there are some scripts for using blendshapes in unity

Good luck

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