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Can't see tree's or grass unless i'm very close.
Hello. I have a big problem with my grass and tree editing, whenever i add any i can not see it unless I'm really close up. I can't really work with this without seeing. If someone knows the answer it would be heaven. I really need help please.
"TREES" is a plural, it DOES NOT have an apostrophe !
Could you click "edit" and remove the apostrophe? Thanks !
But all-in-all a good name for the question. 9 out of 10 new posters would have titled this "Help with Grass" or "Camera not working."
I also looked it up -- "or grass" is the name for a vine growing on some trees, so the possessive is correct; but "I" in "i'm" should still be capitalized :-)
Ok i also seem to have a wierd issue in unity. i am currently trying to put grass onto my island but like the brush only shows blue in certain areas on the island and doesn't even draw/paint any grass anywhere on my terrain and when i move to certain areas the blue brush dissapears under the island rather then flowing smoothly around it making me unable to use it.
Answer by jc_lvngstn · Jun 22, 2012 at 01:25 PM
If you want to see details from very far away, your may want to use the unity tree system instead. I've seen some examples in the nature and environment packs, where people use flower textures and such to make some very nice grass and flowers. Not only can you see them from much further away, but they get billboarded in the distance.
Granted...you would have to know how to take the grass/flower textures and arrange them using the tree system...but that's pretty handy knowledge to have anyway.
I don't know how well that would work for regular grass...as in, I don't know how bad it would hurt your performance if you tried to use it as a substitute for thick grass all over the place. If you just want some nice flowers here and there, I think it would be great. Or something like cattails around a forest pond.
Which brings up an interesting question: To what extent can the tree system be used as a replacement for the details system. I think I'll ask :)
Answer by darklad · Jun 14, 2012 at 11:08 PM
It has do with the setting under Tree and Detail objects. The settings are tree distance and detail distance setting them small will only show them near you.
...which is under the "gear" in the Terrain Inspector.
Thanks for your help Darklad. I see when i open it that i have 250 on detail distance & 2000 on tree distance (full) $$anonymous$$y camera has clipping planes of 0.01-10000. I'm still new to Unity and hope you can help me. Thank you.
You won't be able to give more than 250 for the grass. Even if you try 1000, Unity will put it down to 250. But this value is fine though.
...unless you do not work with meters as world units. For example, if your characters are 180 coordinates large ins$$anonymous$$d of "almost 2", you are using cm, in which case 250 will not me much. What are the dimensions of your terrain?
Answer by jc_lvngstn · Jun 15, 2012 at 07:35 PM
I've had weird things happen with tree or grass meshes, even some that I have purchased. Some of them appeared to be extremely small.
When you are in the details tab (the one with the flower), and you add a new detail, are you adding a grass texture (as a 2d plane that "stands up"), or are you adding a mesh?
Try it as a texture, and see if you see anything. Also...you did select the new detail afterwards, and paint it onto the terrain right?
If that doesn't work, try posting a screenshot of your details tab, and also double-click on the detail and show us the settings you have for your detail.
I'm having a 2D texture. I changed my detail distance from low to full and now i can see it more but i would like to see even if I'm far away. Is there something i can do to make that happen?
Answer by BoogieD · Aug 12, 2017 at 10:09 AM
To add to an old post if someone has the same issue. Unity does something strange every now and again in the project in which I can't see anything unless medium close up. I can't see an entire terrain mesh. Maybe I'm missing something about how it displays but I have searched all over the program and found nothing that helps. Changing the layouts does nothing however after opening an old project which displays correctly, save the current layout with a new name then open your latest project again then select the new named layout and everything displays as it did before.
Answer by will752gary · Oct 10, 2017 at 06:06 AM
I think that what you're looking for is the "detail distance" property from the terrain settings.
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