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               Question by 
               Jimpa · Jul 23, 2014 at 04:17 PM · 
                transparencyalpha-channel  
              
 
              Transparency problem
I hope somebody can be kind to help me: Why does it become like this (see attached file)? I just can´t get the transparency to work right. The model is exported directly from 3DS Max to FBX. The scale factor is 1 and there is 1 directional light in the scene. The image is PNG. And yes - I´m a UNITY-beginner... Thanks!
[1]: /storage/temp/29637-alphaproblems.jpg
 
                 
                alphaproblems.jpg 
                (146.3 kB) 
               
 
              
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