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Question by Ibzy · May 24, 2014 at 09:30 AM · androidpluginunity-android

Android GCM

I've downloaded the github unity package for GCM, but the manual doesn't give much information.

Now that I have GCM initialised as per the instructions, how do I go about sending Notifications? All I want to be able to do (in very simple testing) is tap a button, close the app, and 5 minutes later have the notification pop up.

All help is greatly appreciated, however I do not want links to plugins on the asset store as I have zero budget at this time.

Thanks

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Answer by DanielBonfim · May 29, 2015 at 07:23 AM

hey man, i'm using an asset free in asset store, https://www.assetstore.unity3d.com/en/#!/content/25871 this is link, and works, all you need to do is import it to a project , take the "Plugins" and put it in the folder "Assets" folder in the project has a scene "Test" to test on Android, you can build the scene, and test . may be to give in android error after pressing the button to raise the pop up after 5 seconds , I solved this problem with permições android, as follows, within the "Plugins/Android" folder has a file called "AndroidManifest.xml" open it and below these lines:

 <manifest
     xmlns:android="http://schemas.android.com/apk/res/android"
     package="com.unity3d.player"
     android:installLocation="preferExternal"
     android:theme="@android:style/Theme.NoTitleBar"
     android:versionCode="1"
     android:versionName="1.0">


add this code with the permissions:

 <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
 <uses-permission android:name="android.permission.WAKE_LOCK" />
 <uses-permission android:name="android.permission.VIBRATE" />

I believe that after this change will work properly .

sorry for the English , I am Brazilian , and I'm using google translator.

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