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Question by ronanzer0 · Feb 21, 2015 at 07:13 PM · waterwater4water progray

"Pro" Water turns an ugly gray in distance

OK, I have Unity free but for some reason it let's me use the "Pro" Water thingy when I import it, but I think it limits a few options. Anyway, it looks like this even using Fantastic graphics in 1080p: http://i.imgur.com/aoYRaYb.jpg

Just a few inches away from my camera/car it starts to turn to an ugly gray. Thing is this is a racing game, and you're not going to be at the very very edge of the track. Currently when I race normally due to the distance of the water all I can see is gray gray gray. How do I make it so my water has a huge render distance, and how could I turn the gray into something more pleasant like a dark teal?

Oh and the water is called "Water4Example (Advanced)"

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