Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by hardmode2236 · Nov 27, 2013 at 06:00 PM · listclasscomparesort

javascript, default object comparator

i have a simple buff class and a generic list full of buffs. and i need to sort them but the reference for the list's sort function says:

"Sorts the elements in the entire List using the default comparer."

i need to override the default comparer in my buff class so they are sorted how i intended, but i'm not sure what function's name is, so i can't start to override it.

this is the class:

 #pragma strict
 
 class Buff
 {
     var on: boolean;
     var name: String;
     var effect1: String;
     var effect2: String;
     var power1: float;
     var power2: float;
     var duration: float;
     
     function Buff(newName:String, e1: String, e2: String, p1: float, p2: float, dur:float)
     {
         on = true;
         name = newName;
         effect1 = e1;
         effect2 = e2;
         power1 = p1;
         power2 = p2;
         duration = dur;
     } 
     
 }





Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Spinnernicholas · Nov 27, 2013 at 06:14 PM 0
Share

It's really annoying to try and use the more complex .net libraries in Unity javascript. If no one picks this question up, I'll give it a go.

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by ArkaneX · Nov 27, 2013 at 06:43 PM

One way to achieve what you want, is to change your class so that it implements generic IComparable interface, and uses CompareTo function:

 class Buff implements System.IComparable.<Buff>
 {
     // all your class stuff
     function CompareTo(other : Buff)
     {
         if(other == null)
         {
             return 1;
         }
         return this.power1.CompareTo(other.power1); // or any other suitable code to properly compare required values
     }
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hardmode2236 · Nov 29, 2013 at 04:08 PM 0
Share

sorry i was away from my pc yesterday, thanks for the answer. it all works perfect now :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do I Sort a List of Classes by a property? 2 Answers

A node in a childnode? 1 Answer

Sorting a list by distance to an object? 1 Answer

Collisions and Lists 1 Answer

initialize (variable/List in Start() or Class?) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges