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Question by MaT227 · Nov 27, 2013 at 08:20 AM · c#camerashaderrendertexture

Unity Grabpass Feature

Hi,

I was wondering if Grabpass was now available with Unity Free ?
There is no information about that on the documentation even if the RenderTexture is specified as Pro only feature.
If Grabpass is not possible in Unity Free what are the possibilities to reproduce this effect ?
Should I use the heavy ReadPixels feature ?

Thanks a lot.

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Answer by tanoshimi · Nov 27, 2013 at 09:00 AM

AFAIK GrabPass is, and always has been, a Pro-only feature. There is no direct equivalent functionality in Unity Free, since GrabPass operates at the shader level. However you could probably engineer a similar effect using ReadPixels, if you had to.

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avatar image MaT227 · Nov 27, 2013 at 10:08 AM 0
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Thanks for you answer, there is no problem about creating a similar effect using ReadPixels but of course with performance costs...

avatar image tanoshimi · Nov 27, 2013 at 10:14 AM 0
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Well, they've got to offer an incentive to buy the Pro licence, haven't they? ;)

avatar image MaT227 · Nov 27, 2013 at 10:16 AM 0
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Haha yep, it's a good point for Pro licence :D

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