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Question by GraviterX · Nov 27, 2013 at 03:43 AM · cameramouse look

Pause game camera movement s

Hi all! I have a very simple problem and I'm not asking for code. I have a pause game script (below) and I have a tiny issue. Everything stops, but the player can move the mouse look camera around while paused. Is there any way I can lock the mouse look script while paused?

 var paused : boolean = false;
  
 function Update () {
  if(Input.GetKeyDown(KeyCode.P)){
   if(!paused){
    Time.timeScale = 0;
    paused=true;
   }else{
    Time.timeScale = 1;
    paused=false;
   }
  }
 }
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avatar image GraviterX · Nov 27, 2013 at 03:28 AM 0
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Sorry for the s after movement typo

avatar image robertbu · Nov 27, 2013 at 03:44 AM 0
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Untested suggestion: Just add the following line to the top of Update() in the mouse look script.

 if (Time.timeScale < 0.01) return;

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Answer by Commander Quackers · Nov 27, 2013 at 03:56 AM

Here's my solution, works fine for me.

 var paused : boolean = false;
  
 function Update () {
 if (Input.GetButtonDown("Escape"))
    GetComponent(MouseLook).enabled = false;
 else if (Input.GetButtonUp("Escape"))
    GetComponent(MouseLook).enabled = true;
  if(Input.GetKeyDown(KeyCode.Escape)){
   if(!paused){
    Time.timeScale = 0;
    paused=true;
    
   }else{
    Time.timeScale = 1;
    paused=false;
   }
  }
 }
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avatar image GraviterX · Nov 27, 2013 at 04:48 AM 0
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This is good, but you have to hold down P to have it locked.

avatar image Commander Quackers · Nov 27, 2013 at 04:51 AM 0
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Change the "Escape"'s to "P"

avatar image GraviterX · Nov 27, 2013 at 04:54 AM 0
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Out of your code I made this: var paused : boolean = false; function Update () { if(Input.Get$$anonymous$$eyDown($$anonymous$$eyCode.P)){ if(!paused){ Time.timeScale = 0; paused=true; GetComponent($$anonymous$$ouseLook).enabled = false; }else{ Time.timeScale = 1; paused=false; GetComponent($$anonymous$$ouseLook).enabled = true; } } }

So if your press P it toggles it. Thanks for your help!

avatar image Commander Quackers · Nov 27, 2013 at 05:01 AM 0
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You're welcome

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