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Question by
lecksfrawen · Nov 27, 2013 at 02:40 AM ·
animation2dspriteunity4.3
With the new 2D system in Unity 4.3, what is the equivalent to Orthello2D's OnAnimationFrame delegate?
Orthello 2D has an event called OnAnimationFrame
which allowed me to do the following:
Each time a frame of my SpriteSheet changed, I changed the position of the sprite.
This way I could program 2D Cinematics.
Is there a similar event in the new 2D Unity 4.3 animation system?
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